Video — to be added
// Cuphead · Sound Designer
← Back to Credits
Sound design for Cuphead's DLC and ongoing updates. The game's 1930s rubber-hose animation aesthetic demanded a very specific foley and SFX approach — analogue character, period-appropriate textures, and expressive exaggeration.
// Scope & Responsibilities
Detailed project notes to be added.
// Tools & Pipeline
Tools and pipeline details to be added.