// Fortnite — The Simpsons Season · Power Plant · Ambient Walkthrough
Audio design for Fortnite's Simpsons collaboration season, bringing Springfield's iconic locations and characters into the Battle Royale island.
// Scope & Responsibilities
Detailed project notes to be added.
// Breakdowns
Power Plant
A second look at the Power Plant, to sit alongside the full ambient walkthrough at the top of the page.
Complex Ambient Volume Shapes
Ambient volumes built with Unreal's geometry tools, shaped to follow the footprint of a space where a simple box volume wouldn't fit.
Ocean Spline Deployment & Optimisation
The ocean ambience deployed along a spline, and the optimisation pass that followed.
TV Static Implementation
The TV static sound and how it was implemented in engine.
// Tools & Pipeline
The same ambient audio map delivery process used on previous seasons.
// Ambient Map Delivery · Pipeline